Backgrounds
From bachelor film The Shepherd and commercial project Need For Seat
Illustration
Different illustrations for personal projects
Game Development
Various game development projects I have worked on
GraviTurner
A 2D puzzle-platformer about Space Princesses
As two sisters of royalty, you have to manipulate gravity in order correct the consequences of of your previous mistakes.
Food for Thought
A 2D co-op balancing act starring Noodle soup
Make sure that the vast array of toppings remain on top of your noodle soup, as it makes it's way from the kitchen to the table.
CV / Resume
Bjørn Højlund Rasmussen
I was born in Århus, Denmark, in 1990.
I am a graduate from The Animation Workshop, Viborg, Denmark.
I love to work in 2D as well as lowpoly 3D. I am currently open for freelance in games, film or animation.
Work Experience
2017 - Colourist at Sun Creature Studio - Colouring
2017 - Production Designer at Copenhagen Bombay - Concepts, designs
2017 - Concept Illustration for Lohika - Concepts, illustration
2016 - Layout artist at Nørlum - Layouts, paintings
2016 - 2D/3D-artist at Triband - 3D assets, UI concepts, storyboards
2015-2016 - Junior Artist at SYBO Games - Concepts, paintings, 3D assets
2014-2015 - Bachelor project The Shepherd - Designer/layout artist/background painter
2014 - Commercial project ‘Need For Seat’ for Viborg Animation Festival - Background Painter
2014 - Bachelor project Vagabond - Additional Layout
2012 - Founded and arranged Indie TAW gamejam together with Emil Kjæhr.
2012 - Unreleased game project for Dapper Games - Designer
2012 -English Teacher for Jutlandish Village Development in Nepal, volunteer in Chitwan province, Nepal
2010-2013 - 2D Teacher for the Danish Youth Science Association at Game Development Summer Camp
Education
Aug 2018 - Jun 2020 - Masters in Visual Game & Media Design at The Royal Danish Academy of Fine Arts
Aug 2012 - Jan 2016 - Bachelor in Computer Graphics Art at The Animation Workshop, in Viborg, Denmark
Aug-Dec 2011 - Graphic Web Integrator at Viborg Media School
Jan-Mar 2011 - Personal portfolio at Open Workshop
Aug-Dec 2010 - 3D modelling pipeline, 3D Pro Course at The Animation Workshop, in Viborg, Denmark
Jan-May 2010 - Classical Drawing at The Drawing Academy, Viborg, Denmark
2007-2009 - Attendant at Game Development Summer CampSoftware Experience
- Adobe Photoshop
- Autodesk Maya
- TV-Paint
- Adobe After Effects
- Adobe Premiere
- Unity
Languages- Danish (native)
- English (fluent)
- German (basic)